Pushing Daisies (DevLog 6)
Whew it has been awhile. Unfortunately I have been switching positions at work and the new positions has required alot out of me. Thankfully I am almost done transitioning and have still been able to work on my game on the side. In my eyes some big progress has been made with most of the necessary systems down (either the actual system or code I can actually place).
I spent a day on some basic art assets that I want to replace as I work on my artist abilities. In my last devlog I mentioned the animation system with the player controller, I also made some basic furniture assets in the player's room that can be interacted with as well as an opening title screen. Today I worked on the pining minigame. A player can now select an insect to work on pining and be loaded into a minigame where they can position the wings of the insect (plan on adding other limb's). It took me awhile to get the player based rotation down without all of the wings moving and ensuring there were no errors (make sure you set a default value for ALL variables, will save some headache).
The next few roadblocks should be a dialogue system, cutscenes, and save states. These items as well as the other building blocks built up in my Godot knowledge so far should allow me to finish a MVI version of the game quite quickly.
In my eyes the MVI needs the following:
- An opening cutscene
- A tutorial with dialogue from tutorial character
- Ability for character to walk and interact with objects
- The ability for a player to access a computer to set up a shop page
- the ability for a player to interact with a desk to open a selection menu
- The ability for a player to select an insect to pin
- A minigame where the player will get to position insect in the way they like (without being too rough)
- the ability for a player to put the finished insect in a frame with other decorations
- the ability for a player to list this new creation on their shop page via the computer
Please see below for the current state of the game from the starting screen.
Pushing Daisies
An upcoming business management game where you have an unhealthy obsession with dead things.
Status | In development |
Author | The Genesis Compendium |
Genre | Simulation |
Tags | Casual, Cozy, insect, Management, Pixel Art, shop-managment |
More posts
- Pushing Daisies (DevLog 5)May 28, 2024
- Pushing Daisies (DevLog 4)Mar 30, 2024
- Pushing Daisies (DevLog 3)Mar 24, 2024
- Pushing Daisies (DevLog 2)Mar 22, 2024
- Pushing Daisies (DevLog 1)Mar 21, 2024
- Pushing Daisies (Idea Generation)Feb 11, 2024
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